View Full Version : Adding downloaded texture to object
12-14-2010, 03:53 PM
Hi, i thought i posted this question on this site already but i searched it and it wasnt there so i hope this isnt a dupe. i am new to maya and am trying to put a shader snake skin i downloaded on my object, the snake skin file is a .mb and i tried creating a new file on my model and uploading the skin that way but maya wont allow for it to be loaded like that, any suggestions or help would be great. thanks in advance
12-14-2010, 08:39 PM
There must be some image files in the texture you downloaded? You can try to create a new shader (blinn, phong, mia_x....) and assign the image files to the right channel: color/diffuse, specular, bump, etc.
If I am not mistaken, .mb is not a texture format, it is a maya scene format. Try to open the file like a normal scene or try to import it in your existing scene, maybe there's an entire snake already modelled in the file?
12-30-2010, 12:36 PM
Yes, .mb files are Maya Binary files,which is a complete scene.
So before you start ,setup a project by going to File-->Project-->New,set a target folder that you create at a desired location,then click the "Use defaults"button on the bottom and close the window.
Now check the downloaded file folder and check if there are textures that came with it,put the .mb file in the project "Scenes"folder that you just created.Put the textures in the "Textures"folder you just created(if there arent textures in the downloaded file,then its probably procedural,and you dont need textures,then only put the .mb file in the "Scenes " folder.)
Next start Maya,open your own file of the snake(not the downloaded one)and save this in the "Scenes" folder aswell.Now import the downloaded file,by going to File-->Import.
once the downloaded one is in the scene,open the Hypershade window(Window-->Rendering->
Hypershade)"select your object.and in the hypershade window, right click on the new material that is on the imported file,and select "assign to selected object or similar(at the top of the Rose)).now you have the material on your object.
12-30-2010, 12:36 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.