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Plastix
12-06-2010, 05:45 AM
This is some WIP renders of my subway station environment:

http://img21.imageshack.us/img21/9342/station01.th.jpg (http://img21.imageshack.us/img21/9342/station01.jpg)

http://img195.imageshack.us/img195/7411/station02.th.jpg (http://img195.imageshack.us/img195/7411/station02.jpg)

http://img403.imageshack.us/img403/1230/station03.th.jpg (http://img403.imageshack.us/img403/1230/station03.jpg)


Rendered using Cryengine 2 (Lens flares = PS).


PS. I`m not a 3D artist - this is just a hobby, so i can do a lot of mistakes :blush:

Stonepilot
12-06-2010, 06:04 AM
Hey Man,
This isn't bad. I think the biggest thing that's hurting it is the lights blowing out your whites. Meaning the light may be to strong and is blowing out your detail hurting my eyes.

- I would personally add some randomness to the blue chairs they're all perfectly lined up.
-maybe some more trash like papers on the floor, news papers, etc...
not bad

Plastix
12-06-2010, 06:12 AM
About lighting - this is different lighting conditions:

http://www.abload.de/thumb/sc4station15y9nn.jpg (http://www.abload.de/img/sc4station15y9nn.jpg)

http://www.abload.de/thumb/sc4station21xquy.jpg (http://www.abload.de/img/sc4station21xquy.jpg)

http://www.abload.de/thumb/sc4station127lfm.jpg (http://www.abload.de/img/sc4station127lfm.jpg)

Stonepilot
12-06-2010, 06:30 AM
Comparing the two I think it's the light that are hitting the back wall that are causing the problem. With the new lighting set up, it's causing you too loose some of the brick detail, if you switch back forth you can see what i'm talking about. The normal map on the brick is getting lost with the new light.

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12-06-2010, 06:30 AM
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