PDA

View Full Version : how to render particles just like the real water splash?


wilsonDeepBlue
12-02-2010, 05:12 PM
guys,plz give me some tips, how to render particles like the real water splash, the real specular, particle cloud? but i find its too soft, any body? thx

Phlok
12-03-2010, 11:12 AM
Could you please try describing you problem a bit more detailed? I don't want to be harsh, here but I really do not understand what you are tryinfg to express.

mandark1011
12-03-2010, 05:52 PM
blobby particle type will render a more real specular type surface.

CGTalk Moderation
12-03-2010, 05:52 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.