xeno
10-10-2003, 11:40 PM
A final question for today..
I have this muscled character, that i want to animate..
Now without the use of, "set driven keys" and all that, which i still do not understand, is it possible to weight the character in a way, that the vertices move along smoothly, instead of just the lump that has the weight map on it?
For example, when i stretch the arm, is it possible to make sure that the chest moves along smoothly, instead of remaining static.
I guess u could say im hinting for a muscle rig, but all i really want is a smoother deformation, is it possible?
tnx again in advancE!
I have this muscled character, that i want to animate..
Now without the use of, "set driven keys" and all that, which i still do not understand, is it possible to weight the character in a way, that the vertices move along smoothly, instead of just the lump that has the weight map on it?
For example, when i stretch the arm, is it possible to make sure that the chest moves along smoothly, instead of remaining static.
I guess u could say im hinting for a muscle rig, but all i really want is a smoother deformation, is it possible?
tnx again in advancE!
