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View Full Version : Question 2, How to deform smoothly?


xeno
10-10-2003, 11:40 PM
A final question for today..
I have this muscled character, that i want to animate..
Now without the use of, "set driven keys" and all that, which i still do not understand, is it possible to weight the character in a way, that the vertices move along smoothly, instead of just the lump that has the weight map on it?

For example, when i stretch the arm, is it possible to make sure that the chest moves along smoothly, instead of remaining static.

I guess u could say im hinting for a muscle rig, but all i really want is a smoother deformation, is it possible?

tnx again in advancE!

flingster
10-11-2003, 01:33 AM
this is a bit of a double question really.
muscle bones and deformation.

dunno how long you been around but there have been some really good threads which encompass some of the stuff you mention...so i would do a few search on here which might help ya out a bit..
i'm sure someone has a tut on deformations also..:shrug:

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