PDA

View Full Version : Vray - overbrighten/overburned result


Ossari
11-26-2010, 01:32 PM
Hi!

First of, I have to emphasize that I'm new to vray, and that my inquire to this forum is made after spending so many hours on internet trying to find solution. So, that said, here is the question/problem...

I was following this tutorial online and after setting the scene and rendering it out, my picture looked overburned.. I looked all of my settings under vray, and 3Ds Max, and everything was set to default. So after a while going crazy, trying to find the solution, I gave up.. Hope u can help me.

My configuration:
WindowsXP sp2 x86
3Ds Max 2010 SP1
Vray 1.50.SP4a

Here are the samples:

Should look like this..
http://d.imagehost.org/t/0674/Correct_sample.jpg (http://d.imagehost.org/view/0674/Correct_sample)

But instead it looks like this..
http://b.imagehost.org/t/0889/Wrong_sample.jpg (http://b.imagehost.org/view/0889/Wrong_sample)

Ty in advance!
http://imgur.com/7N1TS (http://i.imgur.com/7N1TS.png)

azazel
11-30-2010, 02:59 PM
Try Exponential color mapping, instead of the default Linear Multiply. It sits in the Vray tab in Render Settings, Color Mapping rollout. Works wonders for overbright scenes, but desaturates the colors, so you may have to compensate for that in post.

hkrol
12-01-2010, 12:21 PM
Did you use the standard cam or the VrayPhysicalCam?

CHRiTTeR
12-09-2010, 07:33 AM
Are you using the vraysky? If so, you should use the vrayphysical cam and not max's default camera.

CGTalk Moderation
12-09-2010, 07:33 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.