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Katachi
05-31-2002, 12:04 AM
Hi Guys,

just wanted you to have a look at it. It is still WIP of course and low-poly. I want to animate it. Never animated anything before so this should be my premiere.

http://www.the3ddesigner.de/test/test.jpg

Samir

chucky
05-31-2002, 10:23 AM
Whoa! It's kinda cute! What version of Cinema are you using?
I like the ridge on the lower legs.

Katachi
05-31-2002, 10:28 AM
thanks. I am using the latest Release 7.303

chucky
05-31-2002, 10:36 AM
Have fun with the IK and bones and all that.
Never did like to twiddle with those things.

fxgogo
05-31-2002, 01:13 PM
intersting so far....

Katachi
05-31-2002, 01:48 PM
thx guys. Yes the bones and IK Setup is ready. Now I will start animating this pal. Will post it when I get something sensible... :)

Cheers

LucentDreams
06-01-2002, 08:03 AM
Lookin good so far, now for the crit.

The legs need some serious wok, right now I count four or five joints, at least four. You need to look at a horses leg and see how the anatomy wors. Remember, use reference images.

here is a quick diagram of what I am refering to.

Katachi
06-01-2002, 10:21 AM
Have you ever seen Star Wars? Did you like it? So you should maybe realize this ainīt an animal from planet earth. And sometimes these so called "aliens" have their own anatomy rulez... possible?? ;))

But thx anyway
Cheers
SAmir

MJV
06-01-2002, 06:40 PM
If you ask me, I think it's the stupidest looking 3D character I've ever seen. Even if it's supposed to be from another world, it should have some kind of anatomical logic to it. This has none.:rolleyes:

Katachi
06-01-2002, 06:44 PM
anatomical logic? Alright then tell me what is anatomically not possible on this character? And of course why?

Cheers
Samir

LucentDreams
06-01-2002, 06:53 PM
maybe not immpossible, but you current stance would be if that is how his anatomy works, all the weight is behind the second ankle, he can't support imself. Th thing make starwars so effective is that all their creatures a physically probable. If they have extra joints they are done in a way that anatomically makes sense, If a character had four arms instead fo two, the wouldn't jsut add two arms, they woulr look at how they would fit onto the ribs, how much movement in any diretion is possible ans such.

If you want to keep the extra joint, reposition him in a way that makes sense.

Katachi
06-01-2002, 07:34 PM
all the weight is behind the second ankle, he can't support imself.

Hi, no this could be the perspective. The weight is on the foot and not behind the second ankle.

Here is a side-view:
http://www.the3ddesigner.de/bilder/test.jpg

Weight is always pushed on the feet seen from the hips. (joints of course shouldnīt be too far from each other to support the feet). maybe the thighs could be a bit longer to make it perfect but I donīt think it is with "no sense"!

Cheers
Samir

MJV
06-01-2002, 08:44 PM
So tell us why he has giant unjointed hoof feet, baby legs coming out perpendicular to the a "second" ankle, a baby butt, and a pole for a stomach. Seriously, this must be some kind of April Fools joke or student prank, right? Would be pretty hilarious though if you did animate him. Good luck.:shrug:

P.S. Besides the obvious vulnerabilities of having joints and a midrift that are only inches think, don't you think there might be a few circulation problems there too?

LucentDreams
06-01-2002, 09:04 PM
move him a lttile more forward and then it should work, its weird just how off it looks in perspective, I dind't think it was nearly that far forward.

Katachi
06-01-2002, 09:17 PM
@MJV: Being a designer doesnīt mean you should make your work usual or predictable. It mainly means, create what you see in your imagination. Being a 3D Designer also means, create what comes first to your mind. If you always think that straight the way you are doing it now....no comment. I always try to catch my imagination on the screen by modeling it the way I see it. Sometimes it has no sense at all, sometimes it looks stupid, and sometimes I am just happy to see what I have done.

But Guys like you take these imagination away. Sorry, if you would post things like that in the german forum, youīd be probably named a "fool" (oh my god, when I think of all the noobs that try to post something in here of their work and come across with you....). Contructive criticism is alright (see Kaiskai), but you try to destroy the whole thing, and that is not acceptable to me.

@Kaiskai: yes I will do it. thanks for your comments and help.

Cheers
Samir

MJV
06-01-2002, 09:47 PM
You can't just draw anything that comes to mind with no consideration for anything and no study and call it art. If you want to do character studies then you have to know something about anatomy, science and art first, and if you draw an imaginary creature then you have to be prepared to defend it. As it stands now that thing you made couldn't move, circulate blood, digest food, or defend itself. There is a big difference between something that is fantastic or imaginary and something that is simply absurd. Show what you've done to any potential client or teacher and you will be laughed out of the office.

Katachi
06-02-2002, 02:32 AM
hehe, I am studying Graphic Design. So donīt tell me about anatomy and things. I know exactly what anatomy is about.
But sometimes anatomy has to be redefined if you want to create new characters.

tzz....

no more comments on anything

Samir

sad
06-04-2002, 09:07 AM
one important thing is, not to believe that creatures on foreign planets must look and move humanoid. in my opinion nature has its own ways. why does an alien species need to have a horse like leg?
why are alien designs mostly 2 legged and 2 handed? it is the lack of fantasy that stops us thinking further. evolution is a weird and wonderfull thing.
what if the species is breathing co2? what if it has three legs, what if it doesn't move at all? maybe a leg has 6 joints.

nobody needs deep-sea fishes but it is great they exist. it exists because life is hungry for life.

in art and fantasy, anything is allowed.:wavey:

LucentDreams
06-04-2002, 02:07 PM
As I have sorta said, its fine if he wants the extra joint, but then there is a physics to it that he needs to apply. I mean yeah in fantasy their is the suspended disbelief where spiderman can shot webs into thin air, but their are still logics applied to things, in the comics, it worked fine and never bothered anyone, in the cartoon series, everyone joked about the invisible blimp and such. In the comics the suspended disbelief was really effecive, in the cartoons it was destroyed, in the movie they continued with the idea but were far more careful than the cartoons were, and it worked but anatomy has certain physics to it that need to be the. in fantasy movies how many dragons fly without wings, or really tiny wings? They always have a pretty good wing span if they are going to fly.

The thing that makes Lucas and ILM so successful is tha bility to apply logic to anything in their worlds, ecept maybe the lightsabers. but you'll notice in mamals there are basically two limb structures, so when going away from those two basic designs, there better be a good reason, and a carefully thought out design. Nature si the way it is from thousands of years of evolution to make things the best they can possibly be, why mess with nature.

sad
06-04-2002, 06:49 PM
but i wouldn't proclaim ilm amongst others as the top notch! these companies work based on earth-like physical situations. the star-wars creatures are really great but i don't think creatures of other worlds must necessarily look human or mammal-style we know on earth.

i do not like the allways human figures. two eyes, two legs, two arms, two ears, etc. if there exists populated planets the will surely not have the same evolutionary level.
maybe our species is not perfect. evolution is a continuosly voyage. on the other hand it seems that our bodies fit the physical surroundings better than anything else.

of course, logic is a must to make the viewer believe what he is seeing. sometimes it is a story that creates the logic, sometimes it's an animation - who knows.

anyway, for the figure has a human setup of body parts, taking away the joints might create a better figure.

back to the light sword: i think it is so fascinating because it is technical impossible (for now)! does dan o' bannon explain, why the alien (from ridley scotts alien-movie) can crouch on walls? no - but we believe it and we see it works. (funny explanation :D)

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