View Full Version : Transform Nodes
bentllama 05-30-2002, 10:10 PM I am having problems baking information onto the chilrdren of a transform node.
Has any one worked in depth with tranfer nodes and their painstaking removal from a scene?
Thanks for your time.
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bigfatMELon
05-30-2002, 10:30 PM
Yep. I've done a fair amount of MoCap work where that happens a lot.
Look at Dirk Bialluch's extremely handy MotionControl script. It has some very handy baking tools that can handle world position/orientation. It's also not terribly hard to write your own by using the xform -ws command.
http://dirk-bialluch.mayaring.com/mel/html/mel.shtml
-jl
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