View Full Version : Mobile (Nurbs)
Maya4fun 10-09-2003, 04:56 PM Hi, i've improved a phone (style nokia) this AM and i modelised in Nurbs with Maya.
Comments appreciate.
(soz .........my pooooooor English)
Here the wireframe. (I have choose to models the touch number for realism..)
http://mapage.noos.fr/s.emmanuel/images/phone/wirecompo.jpg
And here first test render with Mental Ray (just improvement) to see how it is..
http://mapage.noos.fr/s.emmanuel/images/phone/shaded.jpg
|
|
Maya4fun
10-09-2003, 07:09 PM
Last test for today!!!
Update texture (in construction).
CandC appreciate.
(sorry for framing) i don't know why i have bad framing because in my perspective view the "phone" are ok but in render it's "decale".Iff you have response at this, big thanks...
http://mapage.noos.fr/s.emmanuel/images/phone/phoneA.jpg
houston3000
10-09-2003, 07:15 PM
should be more round around the bottom of the phone
But very impressive otherwise
Maya4fun
10-09-2003, 09:03 PM
Thank you "houston3000". Well, i agree with you for "round/bottom" and i remediate at this, maybe tomorrow.
And adding detail too (mic ; transparent bottom ......).
Here render framing ^=^..>
http://mapage.noos.fr/s.emmanuel/images/phone/phoneB.jpg
Maya4fun
10-09-2003, 10:46 PM
Well, ^=^ finally i have "rounded" the bottom now :p and i have corrected the shader of the "lid" he's more spangles<<<<(i don't know if it's correct in english)..
CandC welcome!!
Detail
http://mapage.noos.fr/s.emmanuel/images/phone/phoneC.jpg
houston3000
10-09-2003, 10:55 PM
It looks fantastic and practically photorealistic...I love the screen
congrats on such a good model :)!
Maya4fun
10-09-2003, 11:14 PM
Thanks man!!! For the material (blue and plastic gray) it's personnal research in maya, but I think that it still misses a little spangles. Maybe tomorrow.
Maya4fun
10-11-2003, 08:40 AM
I post afiew test for this mobile>>>>changes color, screen, and adding a button in side. I have testing too, the transparent "coque" for the bottom but i'm not happy (too synthetics)..
I'll hope you enjoy!!!!
http://mapage.noos.fr/s.emmanuel/images/phone/compo.jpg
http://mapage.noos.fr/s.emmanuel/images/phone/phoneF.jpg
pitiwazou
10-12-2003, 11:33 AM
très joli modèle
continu comme ça, j'ai hate de voir la suite ;)
Maya4fun
10-13-2003, 10:11 AM
Here the "test render" with a ancient models of me the pen, to see the real size of the object. I'm using HDRI/GI and FG for this render.
I think i'm finished this WIP because i have singular retouch for the phone (i think at : touch and logo).Very small and extra dish in spite of its form "square". :p
Comments are welcome.....
http://mapage.noos.fr/s.emmanuel/images/phone/compoStylo.jpg
Maya4fun
10-14-2003, 05:19 PM
Any comments?? gasp !!!!
Another rendering test (i think the red and green button are too "flashy" but i'm corrected this.. )
Comments are appreciate....
http://mapage.noos.fr/s.emmanuel/images/phone/composition.jpg
nobrain
10-14-2003, 10:06 PM
Great model and render,
I think you could make the screen a little more realistic by adding shadows under any of text/graphic appearing.
heres a tutorial on how to achieve a pretty good led display,
http://www.good-tutorials.com/search.php?q=digital
Maya4fun
10-15-2003, 07:20 AM
Thank you nobrain, and thanks a lot for the link too!!!!
I think i'm explain why this mobile are soooo "square"...
It is "square" because the grey-dark are a "caoutchou- protection"..That's ll for the moment...
CGTalk Moderation
01-16-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.