PDA

View Full Version : MR Artifacts and antialiasing on a City?


abahena
11-13-2010, 12:50 AM
Hi,
I have some artifacts in a dense city, but the city its far away from the camera, and I got some artifacts on the buildings, whats the best setting to avoid this in MR, scanline or raytracer. I'm using final gather and IBI.
Thanks,
Alexis

playmesumch00ns
11-13-2010, 06:57 PM
Hi,
I have some artifacts in a dense city, but the city its far away from the camera, and I got some artifacts on the buildings, whats the best setting to avoid this in MR, scanline or raytracer. I'm using final gather and IBI.
Thanks,
Alexis

Might help if you showed us an image.

If it's geometry aliasing (i.e. when the camera moves you get artefacts), the best thing to do would be to do a single render, put the city (or chunks of it) on a card(s) and use that instead. It'll be much faster too.

abahena
11-13-2010, 07:04 PM
:D good idea

CGTalk Moderation
11-13-2010, 07:04 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.