View Full Version : interior shot

11-11-2010, 06:40 PM
im using renderman for maya and i have to do aninterior shot which i havnt really done before. its a commercial with a rollercoaster flying thru various caverns with lots of products on roboting conveyer belts like monsters inc.

i typically use the environment light doing product shots or whatnot but when my geometry is all closed off as it is in my cavern that doesnt really seem to work that well

anyone have any ideas on workflow with that kind of thing.

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11-11-2010, 06:40 PM
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