IlaySHP
11-11-2010, 11:44 AM
Can i ask, how to manipulate with (rib)text for rib-output?
I know that need RIB Container.tag at camera and if double clicking at same tag, should appear dialog. I need to correct code. For example, cineman wrote old(wrong) sentence for shadows(at AIR 10) :
Attribute "render" "string has_shadows" ["yes"] to ... Attribute "render" "has_shadows" "yes"
without square quotes and etc...or correct data for generation TextureXY-data from imported sl-shaders(not in text-box of RIB Container)
I know that need RIB Container.tag at camera and if double clicking at same tag, should appear dialog. I need to correct code. For example, cineman wrote old(wrong) sentence for shadows(at AIR 10) :
Attribute "render" "string has_shadows" ["yes"] to ... Attribute "render" "has_shadows" "yes"
without square quotes and etc...or correct data for generation TextureXY-data from imported sl-shaders(not in text-box of RIB Container)
