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IlaySHP
11-11-2010, 11:44 AM
Can i ask, how to manipulate with (rib)text for rib-output?
I know that need RIB Container.tag at camera and if double clicking at same tag, should appear dialog. I need to correct code. For example, cineman wrote old(wrong) sentence for shadows(at AIR 10) :
Attribute "render" "string has_shadows" ["yes"] to ... Attribute "render" "has_shadows" "yes"
without square quotes and etc...or correct data for generation TextureXY-data from imported sl-shaders(not in text-box of RIB Container)

bobtronic
11-12-2010, 09:53 AM
You simply pass a string to RibWrite. This string will be written to the RIB stream. If you set the RIB Container tag to Replace you can completly replace objects etc. by your own RIB commands. Just experiment with it and compare the written RIB files.

cheers,
Matthias

IlaySHP
11-12-2010, 10:49 AM
Hello Matthias
Danke, thanks a'lot! I forgot about replace function. I will test it.

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