PDA

View Full Version : Pouring Wine


dcbittorf
11-09-2010, 10:12 PM
I would love some feedback on this project I'm working on. Here is a wine pour modeled and rendered in Maya. Wine pour uses Maya's nParticles.

Video can be viewed here: Wine Pour Animation (http://www.youtube.com/watch?v=4gOB3xfaiFE)

http://www.artworkbydave.com/CGSOCIETY.jpg

Kev3D
11-09-2010, 10:15 PM
That looked pretty good to me, I've been wandering how Maya's liquids look. Is that using 2011?

It does look a little lumpy at the end, is this due to not setting the resolution high enough?

dcbittorf
11-09-2010, 10:45 PM
Yes I used Maya 2011 but could have achieved same results with Maya 2009. There is a poly mesh over the particles with a fairly high resolution. I think if the actual nparticles would have been smaller it would have looked less lumpy. Thanks for the comments.

Kev3D
11-10-2010, 02:45 AM
I thought Maya 2011 had surface tension whereas older versions did not, or did you not use this feature?

dcbittorf
11-10-2010, 07:34 PM
Was not aware of surface tension in 2011.

CGTalk Moderation
11-10-2010, 07:34 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.