View Full Version : Raytracing Camera Trick
WillJohn 10-08-2003, 11:41 PM I have a question , does anyone have a link to the site that has some sort of trick where:
You setup a Plane , Add transparency to it , Then you put that plane infront of the camera.
It somehow is supposed to increase t he speed of the render. I could be wrong about exactly how it is setup. but it is something like that .
-will
| |
leigh
10-08-2003, 11:55 PM
Sounds like a load of bollocks to me :surprised
LeMartialou
10-08-2003, 11:56 PM
NT forum thread:
http://vbulletin.newtek.com/showthread.php?threadid=9683
directlink to the tutorial:
http://www.funnyfarm.tv/thelab/rendertrick.htm
:wavey:
digitalfog
10-08-2003, 11:57 PM
http://www.funnyfarm.tv/thelab/rendertrick.htm
leigh
10-09-2003, 12:04 AM
How bizarre :surprised
This works? How can this be:surprised
scotttygett
10-09-2003, 12:10 AM
There is probably default cancellation of some ray-tracing. I made a helmet for a mars spaceman, and his eyes changed from blue to red.
Mattoo
10-09-2003, 12:49 AM
It is a load of bollox - to a degree.
There was a thread about this before. You can avoid doing this just by making sure that your surfaces are tesselated evenly - relative to the camera.
On the most part if I recall, most people found this "trick" useless and it only slowed down their renders. Just make sure you've got plenty of polys in there so the renderer can do it's job and it'll cull the occluded ones.
there was already a thread about this before if you search.... I have personally tried it and I did notice some speedup in certain scenes, but the drawbacks outweight the benefits... The shading noise reduction doesnt' work right and there were some other strange things about the render quality if I remember right
JoshD
10-09-2003, 09:32 PM
Just remember that he said found the trick working in a scene where he was shooting out a window of a building looking at other buildings with a lot of transparent windows. I believe it was agreed that this can help quite a bit on scenes that have a lot of different transparent items but not so helpful in other instances.
CGTalk Moderation
01-16-2006, 08:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2009, Jelsoft Enterprises Ltd.