PlebianX
10-08-2003, 09:35 PM
Hello!
I've got a question that's bothering me. I've got a couple of blend shapes for a beak I'm making for a cartoon penguin. I want to be able to tweak right and left sides of it independantly so I've made 2 blendshapes one for each side, and set them up. The problem is, when I have both weighted to 1 they cancel eachother out. Since the opposite side of each blendshape is in the initial pose, it drags the verts back when I have them both. How do I avoid this??
Thanks in advance!
//PlebianX
I've got a question that's bothering me. I've got a couple of blend shapes for a beak I'm making for a cartoon penguin. I want to be able to tweak right and left sides of it independantly so I've made 2 blendshapes one for each side, and set them up. The problem is, when I have both weighted to 1 they cancel eachother out. Since the opposite side of each blendshape is in the initial pose, it drags the verts back when I have them both. How do I avoid this??
Thanks in advance!
//PlebianX
