View Full Version : Color over Life with Emitter Object
typografschaft 11-08-2010, 12:02 AM Hi there,
attached is a file, where I have two emitters emitting visible lights.
The one where the color is keyframed gives a nice color over life
effect. The other one with a xpresso-setup to do the exact same operation
refuses to give the same effect. Hope that some xpresso guru can help.
Thanks in advance.
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You are changing the shape which will result in a change of all particles, regardles of age.
Cheers
Björn
typografschaft
11-08-2010, 09:36 AM
What exactly do you mean by shape, it's the color I am changing, not the shape.
And why is the keyframed solution giving me color over age, and the xpresso one not?
Is there a xpresso/coffee solution, which will give me the same result as the keyframed one?
With your setup you don't change the single particles but their template shape.
I don't know if it is possible with COFFEE or Python to access those properties per particle, but it is not possible with Xpresso
Cheers
Björn
typografschaft
11-08-2010, 10:32 AM
That's very sad, thank you neverthless for your answer,
I tried also thinking particles to get me the color over life/age effect,
but there seems to be no node for color values of the particles.
So only Pyrocluster has some color over life/age functionality, right?
mark render
11-08-2010, 12:06 PM
here´s a very simple TP setup
typografschaft
11-08-2010, 12:59 PM
Thanks Mark,
I should have been more specific and exact, attached is a setup with what I hoped to achieve.
I don't want to keyframe the color over life, just give the two colors and the emitter lifetime
controls the length of the color transition. Right now everything but the color over life/age
effect works. Your tp setup also has to be keyframed. Maybe mograph and the shader
effector comes to the rescue, I'll post if it's turning out well.
mark render
11-08-2010, 01:55 PM
like Björn already said, this is not possible.
but yes, maybe MoGraph ColorShader will work
typografschaft
11-08-2010, 04:26 PM
I think I found a solution, which is acceptable but not perfect.
I utilized the blend mode in the cloner object together with three lights.
The cloner object takes the full emission length and performs
the whole gradient of lights after passing that frame count.
Thanks for everyone involved.
mark render
11-08-2010, 05:13 PM
i think you don´t need expresso here in your example. it also should work without.
see attached file (yours, without XP)
bye
typografschaft
11-08-2010, 05:29 PM
Of course it works without xpresso, no doubt about that,
but this small example is part of a bigger setup,
which is driven by lot of user data. Flexibility and versatility are my goals.
Thanks nevertheless.
It would be awesome, if there is a solution where the whole gradient of lights
is always visible, independent of the emission length.
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