Diffused
10-08-2003, 06:02 PM
What is up with that! (Sorry, perhaps this is a noob question..)
I recently converted to Maya so I’m considered a noob
-Now.. How come when i convert my mesh from polygons into sub-d, then switch into "Polygon Proxy mode", the performance is horrible? Extruding a polygon has a 15 second update delay! Same with moving a vertex. So please tell me, what’s the point of that? I've heard people model in sub-d from the start.
-Also, on a side question. How come when I make a crease in sub-d mode and then convert back to polygons, the crease isn’t there anymore :surprised Is there a way to make good clean creases in poly? ( beveling edges gets dirty and sometimes even buggy)
I recently converted to Maya so I’m considered a noob
-Now.. How come when i convert my mesh from polygons into sub-d, then switch into "Polygon Proxy mode", the performance is horrible? Extruding a polygon has a 15 second update delay! Same with moving a vertex. So please tell me, what’s the point of that? I've heard people model in sub-d from the start.
-Also, on a side question. How come when I make a crease in sub-d mode and then convert back to polygons, the crease isn’t there anymore :surprised Is there a way to make good clean creases in poly? ( beveling edges gets dirty and sometimes even buggy)
