jayesh15
10-24-2010, 09:52 AM
hey, i have just started getting into my character sculpts recently and have a few questions...
i am more of a mudbox user and am not YET trained on zbrush.
The questions i have are:
1. do i need to create a basemesh in 3ds max to have a tapology right in the sculpting software. i hear you can re-work the tapology in zbrush. not sure if its possible in mudbox.
2.Also i started a scuplt using the musbox base body (yes i was lazy!), is it possible to re-uv map it as i have made radical changes but the unwrapped uv's still remain exactly the same as they were for the base body(havent changed like my sculpt has)
3. also the zbrush UV MASTER really appeals to me which could make creating models SUPER easy and fun and i would have the freedom to create really DIFFERENT shaped characters (like four arms etc) and be able to unwrap it within zbrush itself........
4. is there anything like uv master for mudbox??
I hope someone can answer these questions soon as i want to figure out if zbrush or mudbox is the way to go...and i'm ITCHING to make something cool..hehe
i am more of a mudbox user and am not YET trained on zbrush.
The questions i have are:
1. do i need to create a basemesh in 3ds max to have a tapology right in the sculpting software. i hear you can re-work the tapology in zbrush. not sure if its possible in mudbox.
2.Also i started a scuplt using the musbox base body (yes i was lazy!), is it possible to re-uv map it as i have made radical changes but the unwrapped uv's still remain exactly the same as they were for the base body(havent changed like my sculpt has)
3. also the zbrush UV MASTER really appeals to me which could make creating models SUPER easy and fun and i would have the freedom to create really DIFFERENT shaped characters (like four arms etc) and be able to unwrap it within zbrush itself........
4. is there anything like uv master for mudbox??
I hope someone can answer these questions soon as i want to figure out if zbrush or mudbox is the way to go...and i'm ITCHING to make something cool..hehe
