View Full Version : Advanced Lighting (MAX)
10-16-2010, 09:18 PM
I am currently trying to render my scene with the Light tracer and a skylight for my lighting and I have glossy materials applied to some objects and everytime I render, the glossyness goes away.
10-19-2010, 01:00 AM
hey if you could post some screenshots or more information about settings on the shaders, etc.. it would be great so we could address your issue quicker... just a tip :)
10-28-2010, 09:49 AM
use another light for the spec highlights..mr spot or direct or anything depending on ur lighting condition and renderer..
10-28-2010, 10:33 AM
yeah gi doesnt create (fake) speculars
10-28-2010, 01:01 PM
Thanks guys I really appreciate it!
10-28-2010, 01:02 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.