BIGJIMRIVERS
10-15-2010, 06:34 PM
Senior Character Artist
Obsidian Entertainment is looking for talented, self motivated Senior Character Artist to join our growing team of RPG developers. The Senior Character Artist position requires a solid understanding of character workflows, art pipelines, form vs. function and platform limitations. As well as posses an expert knowledge of shape, form, proportions, color and design principles and how they apply to game development.
Requirements:
· High proficiency of a major 3D software (Max, Maya or XSI) and Photoshop and Z Brush
· 4-year degree form an accredited college or university or equivalent industry experience preferred
· Excellent High and Low poly modeling skills
· Strong knowledge of anatomy, materials and lighting
· Solid skinning and weighting skills
· Solid grasp of color theory
· 6+ years in the game industry with 3 shipped titles
· Ability to rapidly master proprietary tools and development pipelines
· Ability to be resourceful and come up with creative solutions
· Ability to be receptive to art direction and critiques from project art leads
· Strong foundation in traditional art
· Excellent communication skills with the ability to effectively communicate between design, art and programming
· Strong organizational and mentoring skills
· Passion for gaming
Plusses:
· Exceptional visual and technical understanding of 3D modeling and texturing of characters and creatures
· Experience with a proprietary level editor i.e. Unreal, GECK, etc.
· Working knowledge of ZBrush or Mudbox
· Concepting Skills
· VFX experience
· Scripting Experience in MaxScript Python or MEL
· Background in Painting, Photography or Sculpting
· Management Experience
Responsibilities:
· Create a wide range of high quality characters and creatures
· Model, UV Map, texture and create the materials for character assets
· Work closely with Art Director and Lead Artist to develop a visual target
· Actively participate in technical and aesthetic problem solving discussions
· Complete work under reasonable deadlines
· Mentor junior staff by providing training, guidance, and feedback
Portfolio Requirements:
· A web portfolio that demonstrates a range of high quality 3D and 2D art
· Examples of modeled, textured and lit characters
· A range of hard surface and organic models
· Samples from previous industry work
Portfolio Plusses
· Real-time Shader Examples
· Advance Material and Rendering Samples
All resumes must be accompanied with Website portfolio
Simply apply via e-mail: jobs@obsidian.net
Please put the job you are applying to in the subject line please
Please no phone calls or drop ins. We only accept emailed applications
Obsidian Entertainment is looking for talented, self motivated Senior Character Artist to join our growing team of RPG developers. The Senior Character Artist position requires a solid understanding of character workflows, art pipelines, form vs. function and platform limitations. As well as posses an expert knowledge of shape, form, proportions, color and design principles and how they apply to game development.
Requirements:
· High proficiency of a major 3D software (Max, Maya or XSI) and Photoshop and Z Brush
· 4-year degree form an accredited college or university or equivalent industry experience preferred
· Excellent High and Low poly modeling skills
· Strong knowledge of anatomy, materials and lighting
· Solid skinning and weighting skills
· Solid grasp of color theory
· 6+ years in the game industry with 3 shipped titles
· Ability to rapidly master proprietary tools and development pipelines
· Ability to be resourceful and come up with creative solutions
· Ability to be receptive to art direction and critiques from project art leads
· Strong foundation in traditional art
· Excellent communication skills with the ability to effectively communicate between design, art and programming
· Strong organizational and mentoring skills
· Passion for gaming
Plusses:
· Exceptional visual and technical understanding of 3D modeling and texturing of characters and creatures
· Experience with a proprietary level editor i.e. Unreal, GECK, etc.
· Working knowledge of ZBrush or Mudbox
· Concepting Skills
· VFX experience
· Scripting Experience in MaxScript Python or MEL
· Background in Painting, Photography or Sculpting
· Management Experience
Responsibilities:
· Create a wide range of high quality characters and creatures
· Model, UV Map, texture and create the materials for character assets
· Work closely with Art Director and Lead Artist to develop a visual target
· Actively participate in technical and aesthetic problem solving discussions
· Complete work under reasonable deadlines
· Mentor junior staff by providing training, guidance, and feedback
Portfolio Requirements:
· A web portfolio that demonstrates a range of high quality 3D and 2D art
· Examples of modeled, textured and lit characters
· A range of hard surface and organic models
· Samples from previous industry work
Portfolio Plusses
· Real-time Shader Examples
· Advance Material and Rendering Samples
All resumes must be accompanied with Website portfolio
Simply apply via e-mail: jobs@obsidian.net
Please put the job you are applying to in the subject line please
Please no phone calls or drop ins. We only accept emailed applications
