PDA

View Full Version : Selecting an individual edge of an object using C++


yellowFattyBean
10-11-2010, 09:43 AM
Hi

Can anyone tell me if there is a way to select an individual edge of an object (2D plane), possibly using MSelectionList?

Thanks

Robert Bateman
10-11-2010, 06:04 PM
Your question is a little vague. The only 2D planes I can think of in Maya are 2D nurbs planes defined in trim space of a 3D nurbs surface. AFAIK, there is no way to select isoparms from the API. Do you mean the 3D plane/sketchPlane nodes? Or something else entirely? You might find the forum a little more helpful if you define exactly what 'object' is.... ;)

yellowFattyBean
10-13-2010, 09:01 AM
Hi, thanks for the roeply.

I've been advised by my tutor that theres a little more learning to be done on my part before I attempt anything that I've mentioned. Perhaps I'm jumping the gun a little!

Robert Bateman
10-13-2010, 10:49 PM
Tell your tutor, he is wrong. Rob said so....

CGTalk Moderation
10-13-2010, 10:49 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.