RichEnvironments
10-08-2010, 06:57 PM
I'm having issues with my surface shader skydome when rendering with the Physical Sun and Sky. Without PS&S my skydome is at its proper color, but with PS&S the skydome becomes gray.
I do not believe this is an issue with the gamma color correction. I have attempted a brute force "check" by turning the gamma on the camera down to 1 just to see if gamma was causing the normally bright blue sky to appear gray, but this did nothing, the sky was just darker gray.
Any input would be appreciated. I'm including two images below, the first is how the sky should look, the second is how the sky looks with PS&S.
http://img213.imageshack.us/img213/8827/renderbc.jpg (http://img213.imageshack.us/i/renderbc.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
http://img826.imageshack.us/img826/2364/rendersr.jpg
By grimmage (http://profile.imageshack.us/user/grimmage) at 2010-10-08
I do not believe this is an issue with the gamma color correction. I have attempted a brute force "check" by turning the gamma on the camera down to 1 just to see if gamma was causing the normally bright blue sky to appear gray, but this did nothing, the sky was just darker gray.
Any input would be appreciated. I'm including two images below, the first is how the sky should look, the second is how the sky looks with PS&S.
http://img213.imageshack.us/img213/8827/renderbc.jpg (http://img213.imageshack.us/i/renderbc.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
http://img826.imageshack.us/img826/2364/rendersr.jpg
By grimmage (http://profile.imageshack.us/user/grimmage) at 2010-10-08
