PDA

View Full Version : Tutorial: Realistic Medium Poly Tree


ScotchTapeWorm3D
10-07-2010, 12:53 AM
http://img266.imageshack.us/img266/5791/treesunset.jpg (http://img266.imageshack.us/i/treesunset.jpg/)

Vegetation has always been a neglected topic when it comes to tutorials. So I have decided to give the community exactly what they have been asking for. This method makes a tree with a reasonable number of faces. (mine came out to 7,128) This allows for having multiple trees without your scene becoming too heavy. Another great thing about this method, is that you can use it in the blender game engine.

Check it out here (http://scotchtapeworm3d.wordpress.com/2010/10/06/tutorial-realistic-medium-poly-tree/)

frisketus
10-07-2010, 04:40 AM
Very nice. Thank you

twohot
10-07-2010, 05:12 AM
very detailed ... thanks

Nevroptere
10-07-2010, 06:44 AM
Very good, especially some tips for texturing ;)

Thank you very much Bryan

dac77
10-07-2010, 08:44 AM
Thank you. I had lately some problems with too high poly count for trees.

ScotchTapeWorm3D
10-09-2010, 02:28 PM
You're welcome, and thank you!

@dac77
I know what you mean. If you're going high poly, the scene can get pretty heavy real quick.

CGTalk Moderation
10-09-2010, 02:28 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.