View Full Version : MAX BONES - Bone Parameters
bentllama 05-29-2002, 07:53 PM I am needing to change the WIDTH and HEIGHT on a skeleton imported through the filmbox plugin. The bone WIDTH and HEIGHT comes into max at a value of 10. I need it to be a value of 2 so I can properly view my skinned mesh[and work].
[b]
QUESTION:
Does anyone know of a MAXscript or other automated way to change these bone parameters? It really slows me down having to manually change the values for every single joint.
Thanks for your time.
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visualboo
05-29-2002, 08:41 PM
I'm pretty sure there's a script for that.
Looking as I type.... brb
visualboo
05-29-2002, 08:52 PM
Ah HAH!!!
Chuggnut's Bonesizer (http://www.chuggnut.com/scripts/chugg_bonesizer.zip)
Here's a link the the main site (http://www.chuggnut.com/)
enjoi
oh, what happend to your site dood?
bentllama
05-29-2002, 09:09 PM
thanks for the script visualboo.
just as you were posting i finished hard-coding a script to resize named bones... I am new to the MAX thingy :)
my site is going through ISP woes right now and I do not have an e.t.a. when it will be back up... thanks for asking though :)
bentllama
05-29-2002, 09:11 PM
:love:
bentllama
05-29-2002, 09:32 PM
this may sound dumb...but in regards to the script visualboo directed me to, how do I "Place in Quad Menu"???
visualboo
05-29-2002, 09:34 PM
Hows the new jobby job goin? :)
visualboo
05-29-2002, 09:57 PM
put the .mcr file in ui>macroscripts then open max. go to customize>customize UI>quads. Then find the quad you want it in. Ta Daaaa :)
bentllama
05-30-2002, 04:02 PM
danke.
visualboo
05-30-2002, 04:16 PM
So how's the new jobby job goin?
bentllama
05-31-2002, 04:29 AM
send me an email and I will let you know how it is goin...
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