skwurl
10-02-2010, 04:14 PM
Hi there,
I'm wondering if it's normal for Maya to advance your animation by a fraction of a frame when rendering out in motion blur. The reason I ask is because when I enable motion blur (full), and render out an animation, Maya isn't simply rendering a whole number frame - say frame 5 - instead, it's rendering, say frame 5.4.
I know that motion blur wants to calculate the distance from the previous and next frame, but is there a way to make it snap on those whole number frames? For example, I have a walk cycle and have carefully posed a straight leg at certain frames. When I enable motion blur, it renders in between frames and I lose that pose.
Make sense?
I'm wondering if it's normal for Maya to advance your animation by a fraction of a frame when rendering out in motion blur. The reason I ask is because when I enable motion blur (full), and render out an animation, Maya isn't simply rendering a whole number frame - say frame 5 - instead, it's rendering, say frame 5.4.
I know that motion blur wants to calculate the distance from the previous and next frame, but is there a way to make it snap on those whole number frames? For example, I have a walk cycle and have carefully posed a straight leg at certain frames. When I enable motion blur, it renders in between frames and I lose that pose.
Make sense?
