Navstar
09-29-2010, 02:41 PM
How do IES lights work? It reminds me a lot of the flashlight in Doom 3 or Alan Wake.
To me, it looks a bit like an HDR light mask applied to an omni. Is it really mathematically calculating every ray's falloff and spread? That seems incredibly complex.
To me, it looks a bit like an HDR light mask applied to an omni. Is it really mathematically calculating every ray's falloff and spread? That seems incredibly complex.
