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View Full Version : Critique/tips wanted on lighting/texturing on 3D model


Kimmortal
09-25-2010, 12:42 AM
Hello everyone :)

I am pretty fresh to texturing and lighting, this Flying saucer is one of my first projects I've done so far. I'd love to know what you all think, and how I can improve this further. This model is low poly and I used no mental ray/final gather (you all can probably already tell that though!), simply a few spot lights, one directional light, and a point light.


UFO
http://i52.tinypic.com/34s5qmh.jpg

http://i52.tinypic.com/6pyys4.jpg

http://i52.tinypic.com/1t30wx.jpg


I really appreciate any and all critiques or input. Thanks for your time :)

Kim (Kimmortal)

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