View Full Version : character: scifi girl
Titan 10-02-2003, 11:16 PM updated pics and wires
I just finished modelling this character for a personal game project and portfolio piece...havent got into maps yet.
I'll post more pics, concept art, wireframe, and closeups as time allows...C&C appreciated
2678 faces
Max 5.1
http://www.u-238.com/titan/media_uploads/pilot_wire.jpg
http://www.u-238.com/titan/media_uploads/pilot_wire_face.jpg
http://www.u-238.com/titan/media_uploads/pilot_sheet.jpg
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Titan
10-03-2003, 05:59 AM
updated the above pics..hope these are more clear....
I'll upload more as quick as I can...
thanks for looking all:)
Titan
10-03-2003, 06:45 AM
the model is based on this loose doodle I scratched on copy paper.
http://www.u-238.com/titan/media_uploads/pilot_concept.jpg
rikimountain
10-03-2003, 08:27 AM
the model is cool but the concept looks awesome!!! rock on!
oXYnary
10-03-2003, 12:06 PM
Her head seems to big on the model.. she looks childlike.
jCoops
10-03-2003, 12:15 PM
Thats wicked.
I agree with the previous post
In the concept pic her head is in proportion with her thighs but does not seem so with the model.
Nice A$$.
Frank Dodd
10-03-2003, 02:13 PM
Good geometry on this character, the character is a little generic but is well formed and does have an interesting body shape. I think that the texturing will be the make or break part of this.
Good job though, keep going.
Titan
10-03-2003, 06:53 PM
Thnks for the replys...
in general most comments have been about the head..I'm gonna try to rework it a bit....ithas been said that the drawing is more rounded than the model...so I'll see if I can get that to translate into the model...
I agree textures will be important on this...hope I can pull it off. Admittedly texturing is not my forte´.
RmachucaA
10-03-2003, 10:13 PM
she has some major gluts(butt)!!!!!
nice
fisha80
10-05-2003, 06:19 PM
yeah cool model, really cool concept. looks like you used Vida or J-Lo for some a$$ reference :). Good Stuff
Titan
10-06-2003, 12:50 AM
added some wire frames at the top...:)
actually reduced the poly count to just over 2500 polys too...about to start mapping...wish me luck( not strong at mapping)
thanks for looking
Beastie
10-06-2003, 09:23 PM
Looks good so far, cant wait to see it textured!
Like your style, nice proportions =D Very nice, and good work.
Must se this character textured... Don´t make us wait to long =D =D
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