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DeAdMaNwa
10-02-2003, 09:39 AM
Hi there here is my second model i hope you like it it took me 2 day's to make it's for a animation project where this guy infiltrates a warehouse with a lot of bad guy's going to texture it and rig it keeping you updated
The crits i get when i posted the first model realy helpem me alot i hope you guy's an give me some more advise on how to make this guy's better poly count is a bit to high i think for game model (2138)poly's
any suggestions on how to make this guy better?
Love all you'r work in here this forum has realy helped me alot same as the wire frames people posted
thnkz for the c&c and crits now here it is

1 with gun perspective
http://deadmanwa.250free.com/wip1.jpg

2 without gun front side and back
http://deadmanwa.250free.com/wip3.jpg

3 without helmet
http://deadmanwa.250free.com/wip2.jpg

4 only helmet 2 part's
http://deadmanwa.250free.com/wip4.jpg

5 gun (mp5) and knife
http://deadmanwa.250free.com/wip5.jpg

6 wire frame
http://deadmanwa.250free.com/wip6.jpg

Tahl'eN
10-02-2003, 10:20 AM
His legs are looking a little stumpy. You might want to check the proportions there. I think the hands could use a little more dimention, as well. Otherwise, he's looking pretty good. Wouldn't worry about that polycount. UT 2003 uses 2-3000 polys, and the last rumors I've heard put Doom3 and HL2 around 5000.

DeAdMaNwa
10-02-2003, 11:37 AM
thnkz for the advise about his leg you are right i can gife him some more muscles done making all the guns now and holster
any suggestions for things that i can also give him gadgets or something and for the rest is anatomy correct? or can i tweak some more?

nullUser
10-03-2003, 03:40 AM
yeah, the hands could benifit from some more detail.

perhaps the strings on the back could be textures
so you could save a few polys there.

i like the mp5, but the trigger guard looks a bit wide.

Tahl'eN
10-03-2003, 06:43 AM
I would say check out arm length, and move his belt up a little. Also, soften more of those edges, I want to see how it looks that way. As far as extra "gadgets"... hm.... Well, I would agree that the strings on his back would be better off as a tesxure. You might want to hang a pocket off his left leg (the one opposite his holster) but at this point, I want to see him textured. After you fix his proportions, of course.

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