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primativ
09-17-2010, 03:38 PM
I am modeling in 3ds max a low poly chair to be used in a game . I have the bulk of the chair and the seat cushion as two separate elements right now. For models used in game engines what are the rules regarding welding or not welding elements together. Can you simply have one element pass through the other or do they need to join up.


I hope my question makes sense, thanks!

Psyk0
09-17-2010, 10:52 PM
Most game engines don't have a problem with intersecting objects, the only time you'd want to weld items together is when you are seeing artifacts.

primativ
09-18-2010, 02:39 AM
Thanks for your help. That will make modeling much easier.

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