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Ikari
10-01-2003, 10:46 PM
hello everyone

my last work...

about 80,000 polygons, rendertime within
about 20 minutes with ambient occlusion shader, done in cinema 4d 8 Base

got the problem that i deleted the file of this guy...i couldnt recover it so this MUST be the final.


head:

http://people.freenet.de/angeloi/SRK-head-rendering.jpg

ambient occlusion:

http://people.freenet.de/angeloi/Apocalyptic_Ambient_occ_3point_light.jpg

with lights:

http://people.freenet.de/angeloi/33A-I8-1.jpg


some other renderings (from the progress)

#1 (http://people.freenet.de/angeloi/next_stage_Forces.jpg)

#2 (http://people.freenet.de/angeloi/next_stage_ForcesII.jpg)

#3 (http://people.freenet.de/angeloi/next_stage_ForcesIII.jpg)

#4 (http://people.freenet.de/angeloi/next_stage_ForcesIV.jpg)

#5 (http://people.freenet.de/angeloi/apocalyptic_II.jpg)

(older) wireframe:

http://people.freenet.de/angeloi/Apocalypse-Angel_frame.jpg

JHarford
10-02-2003, 01:04 AM
wow, i likevery much, face has some errors, its a bit late, ill look tommorow
love the lighting in final image, great moddeling

leigh
10-02-2003, 02:24 AM
Sorry to hear you lost your model - it would have been great to have rendered such a dramatic character in a more fitting environment :sad:

Nice modelling overall - I particularly like the wings, although it's a bit difficult to figure out exactly how they are attached to the main structure. The sword also looks a little strange - it looks too thick to be sharp, but that's me being a bit picky :)

Only other real gripe is that the shader you used makes it look a little too much like it's made out of wax.

But a good job overall :)
Again, it's a real pity that you deleted the model (I assume that was accidental?)

Hypnotoad
10-02-2003, 11:17 PM
Awesome job, I'd love to see it textured.:thumbsup:

InAction
10-04-2003, 10:23 PM
To good to be pushed back among the threads.

Keep up the good work! :thumbsup:

mage111
10-05-2003, 03:42 AM
wikkid model, im glad you could share these renders that were able to not get deleted.
I particularly like the pose. the model almost comes off, to me anyways, as being sculpted, so it wouldnt nessesarily be a real warrior, but a sculpture of it.

Thats why i think the sword works, as dull as it appears.

But i guess to each their own, on how they percieve the model.

great work, and i cant wait to see more of your work in the future

Ikari
10-06-2003, 11:59 PM
http://shinryuken.de/kuui/sin.jpg

other way to see things...

c & c?

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