View Full Version : Bounced Lighting Render to Texture?
RRMessiah 09-15-2010, 03:05 PM Hi Guys,
I'd like to render to texture only the bounced lighting in Mental Ray, not the direct pass, shadow pass, or sky illumination pass. Is this possible somehow?
Thanks!
|
|
kanooshka
09-16-2010, 06:12 PM
How are you calculating bounce light? If you're using FG and/or GI you could save the FG or GI to a map with your lights on, and then reuse the map while all your lights are hidden when you render.
CGTalk Moderation
09-16-2010, 06:12 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.