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View Full Version : Bounced Lighting Render to Texture?


RRMessiah
09-15-2010, 04:05 PM
Hi Guys,

I'd like to render to texture only the bounced lighting in Mental Ray, not the direct pass, shadow pass, or sky illumination pass. Is this possible somehow?

Thanks!

kanooshka
09-16-2010, 07:12 PM
How are you calculating bounce light? If you're using FG and/or GI you could save the FG or GI to a map with your lights on, and then reuse the map while all your lights are hidden when you render.

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09-16-2010, 07:12 PM
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