View Full Version : Chracter Modeling ( Drya 031)
Hi all.
I just brought my new rough stuff.
It has been created by Maya 5 and approximately 10 day work period.
Enjoy and post your critics.
Thanks.
Jin : Ex3d.com
http://www.ex3d.com/drya-web/d1.jpg
http://www.ex3d.com/drya-web/d2.jpg
http://www.ex3d.com/drya-web/d3.jpg
http://www.ex3d.com/drya-web/d4.jpg
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http://www.ex3d.com/drya-web/d5.jpg
http://www.ex3d.com/drya-web/d6.jpg
http://www.ex3d.com/drya-web/d7.jpg
http://www.ex3d.com/drya-web/d8.jpg
http://www.ex3d.com/drya-web/d-t.jpg
http://www.ex3d.com/drya-web/dm1.jpg
http://www.ex3d.com/drya-web/dm2.jpg
http://www.ex3d.com/drya-web/dm4.jpg
leigh
10-01-2003, 05:16 AM
Your pics load very slowly! :sad:
Nice modelling overall, but what exactly is going on here? The tree part is a bit confusing - is it for camoflage?
The renders could benefit from backgrounds and more location-specific lighting. I didn't know what those little yellow things were until I saw the wireframe and realised they were birds. So placing this into a forest of sorts would probably improve it a lot (especially if the tree is for camoflage - putting it into the environment would therefore make it make more sense) :)
I like the mechanical detail - the hydraulics and joints and stuff look cool. How about some texturing now? :)
openopen
10-01-2003, 07:34 AM
Thanks..Leigh
I'm fixing the tree part...more realistic..
the concept is human+tree+machine.
and now I'm spending most of my time for just modeling.
texturing is not my concern.
Thank you so much. Please keep in touch.
Jin : Ex3d.com
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