new2rigging
09-08-2010, 12:37 PM
guys there is something that i need to ask you.
suppose i have a mesh of a biped character.
and now i want to rig it .
so i decided to break it down into pieces such as head torso legs hands and etc etc for the convenience.
now my question is that after i rig and skin the mesh then i wont get back the original single mesh model instead i will have a rigged model with numerous pieces. so what should i do to get back my original model in single piece after the rigging and skinning is complete. or can u suggest of any process to do the same by which i can break down the mesh for rigging and after it is done then i can get back my original mesh with the rig.
thanks in advance..:) :)
suppose i have a mesh of a biped character.
and now i want to rig it .
so i decided to break it down into pieces such as head torso legs hands and etc etc for the convenience.
now my question is that after i rig and skin the mesh then i wont get back the original single mesh model instead i will have a rigged model with numerous pieces. so what should i do to get back my original model in single piece after the rigging and skinning is complete. or can u suggest of any process to do the same by which i can break down the mesh for rigging and after it is done then i can get back my original mesh with the rig.
thanks in advance..:) :)
