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jacky liu
09-30-2003, 04:44 PM
3d MAX
Render Scanline
:beer:

http://210.51.181.218/ut/attach/2003/05/20/1079476-03-embed.jpg

jacky liu
09-30-2003, 04:46 PM
http://210.51.181.218/ut/attach/2003/05/20/1079480-04-embed.jpg

vlad74
09-30-2003, 05:08 PM
Very realistic. I like the colour. How many lights did you use?

jacky liu
09-30-2003, 05:37 PM
to vlad74
Thank you
I like light simulation GI of array, have probably used 50 lights ~
:)

granito
09-30-2003, 06:17 PM
where you get the photo? jk it can pass as a photo. :applause: great job

Hexodam
09-30-2003, 09:35 PM
what what? this not a photo?
amazing:)

Sieb
09-30-2003, 10:11 PM
Thats tight, simple yet realistic. I like the textures on the first one. GJ :thumbsup:

woodhurst
09-30-2003, 10:31 PM
wow!! really amazing stuff here

Wolf S
09-30-2003, 10:50 PM
Very nice to look at!
(The handrails could need a bit more of something)
:thumbsup: Wolf

daniella3d
10-01-2003, 01:41 AM
yes it's very realistic, you're very good in lighting technique.

great work!

guowei
10-01-2003, 05:54 AM
nice~
Õâ¸Ð¾õÎÒϲ»¶°¡~~~~~~:wavey:

jacky liu
10-01-2003, 04:03 PM
Thank you very much for every give me people of suggestion.:p

I will continue making great efforts ~~:wavey:

Sqwall
10-01-2003, 04:19 PM
Very good results for the max scanline ... How much time the GI calculations take? :thumbsup:

Aldaryn
10-01-2003, 04:22 PM
Again, you've done something excellent with no GI at all...
Composition, colors, and lighting... 50 lights?! Cool. :D

Only thing I can crit, is that the bump seems somewhat strange on the left walls, too rough, maybe, or just I dont know, maybe dirt up that wall a bit more...

- A.

Bliz
10-01-2003, 04:30 PM
Like it a lot. Makes me wish it was a 3D environment to walkthrough. I just want to see what fabulous vistas lie outside those window gaps to the left.

Good work! :thumbsup:

taehoon
10-01-2003, 05:51 PM
GooooooooooD REndering..~

jacky liu
10-02-2003, 07:29 AM
I have not used GI to light, Take Max by oneself.

Thanking you, I will let my works be perfected further.

:) :wavey:

jacky liu
10-04-2003, 03:25 AM
:p There are insufficient places in the design ,Please make a suggestion more .... :blush: :blush: Thanks.

bleu
10-04-2003, 04:41 AM
Amazing lighting! :thumbsup: :thumbsup:

WJT
10-04-2003, 06:43 AM
nice
done by max5.0? do you simulate gi with light?

Frank Dodd
10-04-2003, 08:59 AM
Excellent work, in fact I thought that this was your reference picture its so realistic. The only crit I would have is on the hand rail, I think its needs a good metal shader applied to it.

Top job :thumbsup:

Kreaction
10-04-2003, 02:08 PM
Wow !! what a realistic lighting !

I also like texturing..
One crit is also for me the wall bump on the left, i think with a smaller uvw map it might be better...just my feel.

Good job mister !:beer:

Nosalis
10-06-2003, 02:14 PM
Great simulation of G.I.

Cannot belive that it`s scanline :)) but yeah, .. great work. Simply awesome.

Kel Solaar
10-06-2003, 03:34 PM
Very realistic rendering !

jacky liu
10-08-2003, 03:25 AM
Thank everybody for the suggestion.:blush: :blush:

Thank you very much!!

:beer:

Ndru
10-08-2003, 03:57 AM
I also think the second picture is your reference...:eek: waowww

:drool:

:thumbsup:

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