bravmm
09-01-2010, 01:41 PM
Hi,
I hope I'm in the right part of the forum...;)
I do a lot of rendering with Mental Ray in Maya and Softimage.
In those apps you can split up your render in Passes, your separate layers for comping.
You can also split up your Passes with Partitions, basically groups you can add additional/separate shading options to. For instance overriding the shaders of all included objects in that partition to a new one (e.g. mask) or hide them for rendering.
It's very simple this way to just add another Pass with just a few object visible for re-render, or an additional matte for just a couple of objects. Or a Pass where you mix mattes (shader override) with objects to be re-rendered.
Reason for asking is that I start working more and more with people who use C4D, and was looking into finishing projects in C4D as well. Just to avoid a lot of extra work (conversion, redoing materials etc.) I looked into C4D's rendering options.
There's Multipass rendering in C4D, but I'm not sure how I can 'convert' my MR workflow into C4D's rendering. I haven't really used C4D in production yet, so there might be another way of doing the stuff mentioned above.
Are there people who use C4D in combination with Maya./Softimage who can help out here?
cheers for any replies, links to web pages etc.
rob
I hope I'm in the right part of the forum...;)
I do a lot of rendering with Mental Ray in Maya and Softimage.
In those apps you can split up your render in Passes, your separate layers for comping.
You can also split up your Passes with Partitions, basically groups you can add additional/separate shading options to. For instance overriding the shaders of all included objects in that partition to a new one (e.g. mask) or hide them for rendering.
It's very simple this way to just add another Pass with just a few object visible for re-render, or an additional matte for just a couple of objects. Or a Pass where you mix mattes (shader override) with objects to be re-rendered.
Reason for asking is that I start working more and more with people who use C4D, and was looking into finishing projects in C4D as well. Just to avoid a lot of extra work (conversion, redoing materials etc.) I looked into C4D's rendering options.
There's Multipass rendering in C4D, but I'm not sure how I can 'convert' my MR workflow into C4D's rendering. I haven't really used C4D in production yet, so there might be another way of doing the stuff mentioned above.
Are there people who use C4D in combination with Maya./Softimage who can help out here?
cheers for any replies, links to web pages etc.
rob
