PDA

View Full Version : nurbs 2 poly question


Jb5k1
09-29-2003, 08:28 PM
hey all, i've got this little plug called xumi poly tools, which make things much easier, and i thank the makers

but when i convert a nurbs surface to poly, the move arrows appear at the origin of the grid (you kno 0,0), and i was wondering why it does this. this is annoying , when the shape is halfway across the screen. does this happen when you convert always, or just a bug with xumi

any help or ways to get around this are appreciated

shahrokh
09-29-2003, 08:54 PM
Hi,
Yes that's right, when you convert nurbs 2 poly it's pivot point jumps in 0,0,0.

The work around for this is really ez:
Select the converted model, go to Modify/Center pivot.

Have fun
:thumbsup:

shahrokh
09-29-2003, 08:56 PM
Hi again,
Don't forget to delete history on both other wise it reacts funky.
:thumbsup:

CGTalk Moderation
01-16-2006, 05:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.