View Full Version : vehicle: M2 Bradley US Army
09-29-2003, 08:19 PM
Finished my tank for my demo reel today. I purchased a plastic scale model and scaned in the plans to use as image planes. I modeled the entire inside, down to every bolt and washer. Crits appreciated.
thanks for your time,
09-29-2003, 08:49 PM
Dang...yes that is really detailed.
Are you going to drop in a real enviro?
09-30-2003, 01:50 AM
Would love to see a bigger shot of it.
09-30-2003, 07:59 PM
http://home.mchsi.com/~cassuns/3d/m2_bradley.html for more renders.
09-30-2003, 08:00 PM
I have no plans in the near future to texture it. But plan on to some day. A few more renders to come tomorrow.
10-01-2003, 01:50 AM
some interior shots. There a bit dark but will post some brighter pics tomorrow.
10-01-2003, 05:06 AM
Hey there your model is really impressive, however I have noticed a few things that bother me about it. I built this same model kit a while back (Academy) and can see areas that arent quite right. I'm asuming you wanted it to be as accurate as possible.
The track links are out of proportion and I think you could increase believability by chamfering some of the really hard edges here and there.
If you are using 3dsMax which I think you are then maybe try using a path deform modifier to fit the tracks around the wheels in a more organic way e.g. not just separate sections stuck together
I hope that helps and good luck to you, I am thinking of a similar undertaking for my demo reel. :)
01-16-2006, 05:00 AM
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