mradfo21
08-25-2010, 06:58 AM
Hey guys,
I have a bit of a conceptual question, though it is only that way due to my lack of experience.
I'm using maya and python. I'm attempting to make a procedural effect where the faces of a polygonal mesh shrink in on themselves and disappear.
On one level, it seems like:
I loop through through each face and perform the scaling operation, using - i believe - the timerX command as a sort of "hold".
but what i cant really grasp yet, is how i set nice keyframes. Scale = 1, then 1 second later, scale = 0, interpolate with a spline curve.
i'm not really sure how to translate that last bit into code. I'm not saying "hey do this for me", but what are the general concepts of setting keyframes with scripting?
I'm sure I sound like a total n00b here (I am very inexperience at the programming/scripting side of things). And I'm also sorry if this should have been in the Maya only section, but even if someone wanted to share an experience in Houdini, or XSI, or whatever, i'd be greatfull !
I have a bit of a conceptual question, though it is only that way due to my lack of experience.
I'm using maya and python. I'm attempting to make a procedural effect where the faces of a polygonal mesh shrink in on themselves and disappear.
On one level, it seems like:
I loop through through each face and perform the scaling operation, using - i believe - the timerX command as a sort of "hold".
but what i cant really grasp yet, is how i set nice keyframes. Scale = 1, then 1 second later, scale = 0, interpolate with a spline curve.
i'm not really sure how to translate that last bit into code. I'm not saying "hey do this for me", but what are the general concepts of setting keyframes with scripting?
I'm sure I sound like a total n00b here (I am very inexperience at the programming/scripting side of things). And I'm also sorry if this should have been in the Maya only section, but even if someone wanted to share an experience in Houdini, or XSI, or whatever, i'd be greatfull !
