MaDSheeP
09-29-2003, 04:48 AM
Hey everyone, here is my specs..
Asus A7V333, 1.5GB Ram, 2100+ AMD...
Quadro 980XGL
Max 5.1 with Service Pack
using nvidia drivers... 40.21 or something, the latest drivers authorized by alias|wavefront, since i had been a maya user...
latest maxtreme drivers
here is my question, i am currently trying to build a model using background texture maps as a guide
the texture maps are in .psd format
i load them into max, (alt+b), lock texture map size, etc etc, so it doesn't change size on me, and then i start working...
here is where i am running into the glitch...
when i am in an orthographic viewport, left, etc... when i start editing the verts, i notice the texture on the background nudges
every time i pass the mouse over the transform gizmo, it nudges a little bit more, i can get the background really far off really quickly, all i have to do is press `, to refresh viewport, but man that can get annoying...
i have tried this is OpenGL and it does the same...
i turned on Software viewport mode, but i get a strange error,
every time i zoom in, max yells at me, and tells me that the texture map is going to use XX.XXmb of memory, and then it asks me if thats ok... looks like an unrelated setting, max is resizing the background as i zoom in, it resizes it to some gigantic size, 8100x8100, sizes like that, until max eventually crashes.. so i can't test this in software viewport settings...
does anyone by chance know my problem? is it a burried setting in my video card properties? bad drivers?
thanks for any help guys =)
and i will keep trying to trouble shoot this, such as, changing texture files to jpg... etc etc... anything i can think of, i will keep you updated
thanks again =)
Asus A7V333, 1.5GB Ram, 2100+ AMD...
Quadro 980XGL
Max 5.1 with Service Pack
using nvidia drivers... 40.21 or something, the latest drivers authorized by alias|wavefront, since i had been a maya user...
latest maxtreme drivers
here is my question, i am currently trying to build a model using background texture maps as a guide
the texture maps are in .psd format
i load them into max, (alt+b), lock texture map size, etc etc, so it doesn't change size on me, and then i start working...
here is where i am running into the glitch...
when i am in an orthographic viewport, left, etc... when i start editing the verts, i notice the texture on the background nudges
every time i pass the mouse over the transform gizmo, it nudges a little bit more, i can get the background really far off really quickly, all i have to do is press `, to refresh viewport, but man that can get annoying...
i have tried this is OpenGL and it does the same...
i turned on Software viewport mode, but i get a strange error,
every time i zoom in, max yells at me, and tells me that the texture map is going to use XX.XXmb of memory, and then it asks me if thats ok... looks like an unrelated setting, max is resizing the background as i zoom in, it resizes it to some gigantic size, 8100x8100, sizes like that, until max eventually crashes.. so i can't test this in software viewport settings...
does anyone by chance know my problem? is it a burried setting in my video card properties? bad drivers?
thanks for any help guys =)
and i will keep trying to trouble shoot this, such as, changing texture files to jpg... etc etc... anything i can think of, i will keep you updated
thanks again =)
