View Full Version : Character: Little DragoonToon (mental ray)
09-28-2003, 06:09 PM
Hi, i post this thread (with all my modesty).
This is a "test toon render" with mental ray. I have not working on decor. But i hope you enjoy it!!
(Sorry for larger screen:rolleyes: )
09-28-2003, 09:28 PM
No replies? :eek: Ha, anyway, I post one over pause and i have changes all the contour (more fine now) What did you think about this "test rendering" with maya shader only?
All comments are welcome..:buttrock:
That's my Lovely Pet!!!! :p
lol @ the dino, DIGIMON anyone?
09-28-2003, 09:54 PM
Yes, that's it >>Evil ..:buttrock: I have found a design of Digimon for this little dragoon, i've "flashy" on this character he's so cute :). A thread are on Cg for this scene to see a wire at>>>>http://www.cgtalk.com/showthread.php?s=&threadid=89931&perpage=15&pagenumber=1
as soon as u put celshader on the dino and put it with the dude..I lost alot of respect for it..it looks sooooooo much better in this thread: http://www.cgtalk.com/showthread.php?s=&threadid=89931&perpage=15&pagenumber=1
(non celshader ofcourse)..you could (and should) do a cool animation with it..instead of these stills..
09-28-2003, 10:17 PM
Thanks for comment man :blush:
And yes i would like to render an animation with this character but i'm not "really" good for this :(.But i have obtained good resulting when he move (no clipping, and no bad contour) :)....
I've used for this rendering manymany connection different.
Exemple : contour_contrast_function_levels ; contour_store_function ; contour_shader_simple etc.....)
09-28-2003, 11:33 PM
I really like the shader you used. It's not as clean as most cel-shaders you see around, and I like that. I think it would look good in an animation. Great job!
09-29-2003, 09:39 AM
....j aime beaucoup l'ambiance generale et les couleurs,seul point negatif sur ta premiere pics c'est le contour qui merdoi un peu par ci par la...Big up a l'abeille!!!
09-29-2003, 05:26 PM
Thank you guys!!:thumbsup:
mathes>>>>The base of this shader are a research in documentation (XSIdoc) and i have translated this in maya/Mental with more connections and i use ramp shader modified to obtained this style.
Emoy one>>>>> Merci gars c'est pour cela que j'ai rajouté l'autre photo et merci du compliment.^=^
09-29-2003, 08:13 PM
maya4fun what about a little shader tutor ???
i love the shader
09-30-2003, 07:05 AM
Why not altmeister>>>>>>>>>>>>Ok for the tutorial (i work on this in french) .....:beer: Let me fiew weeks to prepare the tutorial for this shader. Because actually I'm looking for a job.
Thanks and Cu later....
09-30-2003, 09:58 AM
hope in english toooo
and good luck for finding a job !
01-14-2006, 09:00 AM
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