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ruddiger52
08-19-2010, 05:37 PM
I had to scale up my ocean geometry quite a bit. So much so that I had to lower the shader scale to .05. That fixed the scale of the waves but the texture and displacement looks pretty bad and blurry. I increased tessellation on the ocean and that didnt help either. Is there something else I need to do?

Thanks

Kyron
08-20-2010, 11:09 AM
Afaik when you scale the ocean what happens is, if you scale it below 1 it means youre looking at a smaller amount of an ocean. A scale of 1 means youre looking at 1 ocean (?!). If you scale it above 1 then youre squeezing more oceans into the same area. Not too much into oceans but have you tried leaving the settings back to when they worked fine, and then just scale your scene down instead?

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08-20-2010, 11:09 AM
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