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View Full Version : Texturing and UVing and map channels


Daz
09-28-2003, 09:02 AM
Ok i'm sure this is something that isn't at all new to most people out there, i have a made a female character and i was wondering how i go about texturing her? do i need to assign each body part a seperate map channel? or is there another way after UVing to do it?

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01-14-2006, 10:00 AM
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