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Mahlon
08-18-2010, 02:20 PM
I have to have a particle emitter slowly diminish the number of particles that it emits over a period of time. Is there a simple way to do this? I can't seem to find a way to do that?

Thanks,
Mahlon

Glacierise
08-18-2010, 02:38 PM
Animate it! :beer:

Mahlon
08-18-2010, 03:25 PM
Do you mean, animate the particle amount over time? When I try to do this, even though autokey is engaged, no keys are being created for that spinner. That's why I thought there must be another way.

Mahlon

HornBerger
08-18-2010, 03:25 PM
animate the rate.

JohnnyRandom
08-18-2010, 03:26 PM
Toot my own horn:

http://4rand.com/2010/05/quick-tutorial-on-assign-controllers-to-pflow/

Just use a Bezier Float instead of a Waveform Controller

Mahlon
08-18-2010, 03:45 PM
Thanks, HornBerger. That's the trick.

Johnny, toot your horn all you want -- that's a great technique to use! Thanks.

Mahlon

PexElroy
08-18-2010, 05:14 PM
This is real cool guys ;) gonna try it out on a concept.

@ Mahlon - what you making ?

Mahlon
08-18-2010, 05:52 PM
A water splash when an engine breaks off a Boeing 777 during a water landing -- not something the pilots really want to experience first hand. :surprised

Mahlon

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08-18-2010, 05:52 PM
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