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View Full Version : Crazy texture work!


Sunnncho
08-18-2010, 10:35 AM
Hi to all. I'm texture artist and try to create my own textures library.
Look at my textures, please.

Fully tiled texture of ground (dif + spec + nm +hm).


http://img191.imageshack.us/img191/3035/ground0306displbig.jpg

http://img210.imageshack.us/img210/7285/ground0306displgreybig.jpg

Sunnncho
08-18-2010, 10:40 AM
ingame render

http://img821.imageshack.us/img821/7014/ground0307ingamebig.jpg

Sunnncho
08-18-2010, 10:45 AM
Wood bark texture:

http://img841.imageshack.us/img841/4058/woodbark0201big.jpg

http://img227.imageshack.us/img227/2960/woodbark0201greybig.jpg

Okie-Ozolinsh
08-18-2010, 11:23 AM
looking very good :)

CKPinson
08-18-2010, 07:03 PM
You should show your wire to get an jdea of poly use and displacement/Normal capabilities. Have you seen the useage of Vectors in Mudbox that are on the videos at Area- very useful- your textures are excellent but a wire would reveal more.

EvilBlah
08-27-2010, 11:36 PM
These are really something!!

CKPinson has it on the nose though, we need to see some wire frames so we can see how you used your polys and what exactly the texture is doing. =)

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