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ImAmaTTer
09-27-2003, 08:08 PM
i was following a tutorial called "better SubD modeling" right here on CGtalk... the idea is to make an instance subD version of the poly object, replacing the subD proxy with a bounding box for better viewing the subD... this technique seems to work for some object but not all...

i've heard that there is a way to do this via MEL scripting...it is supposed to be in the maya fundamental book... anyone know how to do this?

thx
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ImAmaTTer
09-28-2003, 04:16 AM
no!

can anybody help me? i'm sure someone knows how to do this. all i want is to work on my low poly model and see the SubD version update...

Lance22
09-28-2003, 05:37 AM
I highly recommend that you use CPS tools ( connect poly shape) a nice plugin that will do exactly what you want to do with just a couple of clicks. You can find it at highend3d.com. its a must have imo, and many others.

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