PDA

View Full Version : WIP : Female Character


NicoDN
09-27-2003, 04:09 PM
Hello everybody. I'm a nex member in this forum, working on 3DSMax for few time. This is my first character, untextured and not rigged for now.
I hope it's not too bad for a first character.
http://artists.hebus.com/walls/030927174839.jpg

NicoDN
09-27-2003, 04:10 PM
Sorry, it seems that the .jpg is not with the thread

gladius
09-27-2003, 05:21 PM
very nice.

wgreenlee1
09-27-2003, 05:49 PM
The first thing I noticed was the shirt under the breasts is unrealistically tucked under them.
You might wsh to add some wrinkles on the pants above the boots.
The flap hanging down over her...crotch(for lack of a better word) is too small...you might want to consider a half skirt or something.
Other than that looks really good though.

mv
09-27-2003, 09:57 PM
Hi there!
I'm glad that you finally entered CGTalk. Show us more angles and the wires (of the lowpoly cage).
See you, and keep us updated!

NicoDN
09-28-2003, 12:21 AM
Hi, some updates, I hadn't corrected the bug on the breath yet, but I gonna do it.
http://artists.hebus.com/walls/030928013900.jpg

NicoDN
09-28-2003, 12:35 AM
And a little wireframe...
http://artists.hebus.com/walls/030928015137.jpg

lazzhar
10-18-2003, 08:51 PM
Very nice man
Just 2 critics (I allow to myselfe as you did :D )
- You could remove that triangles in the face and replace them by a quadriple faces, it's better I guess.
-The fingers are little bit strange :D May be you should try to change its sizes.
Good luck et Bon courage :)

sad
11-15-2003, 03:11 PM
nice start!

i have to agree withwgreenlee1. you might wanna try sort of a miniskirt over the trousers. give it a slanting lower end and it might look better than that kinda loincloth.

the sword-holder looks quite strange. move the sword beyond the belt. this might give it a cooler appearance, too.

CGTalk Moderation
01-14-2006, 07:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.