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View Full Version : Maya 5.0 skeleton problem!!!!!


PoorhouseFX
09-26-2003, 06:46 PM
When I create a skeleton in Maya 4.5 with a reverse foot, then select the pelvis joint and move the body down, the feet stay in place and bend at the knees.

When doing the same thing in Maya 5.0 the body just sinks below the origin and the knees do not bend.

This is all based off of the primitive man tutorial. Has anyone seen this or know how to fix it???

tuna
09-26-2003, 07:31 PM
Select the IK handle, press Cntrl A to bring up the attrib editor. Unroll "IK Handle Attributes" and turn on stickyness.

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