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heynewt
08-09-2010, 01:39 AM
Hi,

Fairly new to MB. I've brought a biped/skin rigged character out of MAX into MB. Everything works fine technically, but I'm wondering how you set up MB to roll the forearm as a percentage of the wrist rotation. Also automatically rotating the clavicle higher as the upper arm rotates upward.

I'm seeing these exact features on the tutorial "Edward" character that I bring into MB and characterize. I'm not having to set that up at all.

Is there something more I can do in MAX?

Robert

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