heynewt
08-09-2010, 01:39 AM
Hi,
Fairly new to MB. I've brought a biped/skin rigged character out of MAX into MB. Everything works fine technically, but I'm wondering how you set up MB to roll the forearm as a percentage of the wrist rotation. Also automatically rotating the clavicle higher as the upper arm rotates upward.
I'm seeing these exact features on the tutorial "Edward" character that I bring into MB and characterize. I'm not having to set that up at all.
Is there something more I can do in MAX?
Robert
Fairly new to MB. I've brought a biped/skin rigged character out of MAX into MB. Everything works fine technically, but I'm wondering how you set up MB to roll the forearm as a percentage of the wrist rotation. Also automatically rotating the clavicle higher as the upper arm rotates upward.
I'm seeing these exact features on the tutorial "Edward" character that I bring into MB and characterize. I'm not having to set that up at all.
Is there something more I can do in MAX?
Robert
