PDA

View Full Version : vehicle: 1977 Tyrrell P-34


RmachucaA
09-26-2003, 06:58 AM
Ok, i wanted to challenge myself in doing a low poly car, i chose the p-34 since it has 6 :eek: wheels, exposed suspension and engine :eek:

Try doing that low poly!!!:eek:
Anyways, here it is, as is including all you see it is 3114 TRIANGLES so its 1557 polys.

Comments and Crits welcome!
Excuse the pic, soon enough ill get some webspace.:hmm:

EDIT: forgot to mention, this is 2 and a half hours work.

RmachucaA
09-26-2003, 07:34 AM
well, since no one is posting ill post a little update, 3800 triangles so far:

cparrish
09-26-2003, 07:36 AM
it looks goog but its tough to see anything wrong from the tiny pic without any wires. but it is an interesting subject for modeling.

RmachucaA
09-26-2003, 07:51 AM
wires coming in about 1/2 hour.

RmachucaA
09-26-2003, 08:16 AM
damn 20,000 byte limit!

here ya go:

Im going to bed now. *yawn*:wise:

samgrice
09-26-2003, 12:04 PM
it looks good, but there dosnt seem to be something quite right about the drivers area (the cotpit), you seem to of got the smoothing dorted out though

Emil J
09-26-2003, 01:07 PM
Looks great!
One special f1 car indeed!.. After all Ronny drove it!:thumbsup:

Any chance of sharing the blueprint? I've got one from the P34A wich is the 77 model, would really like the 76 version since that's the one Ronny drove!

Are you going to insert it into some game, or is for a game? If it's for own pleasure then i suggest you try it in Racer(car simulation project), www.racer.nl or www.racesomcentral.com (checkout the official forum).

Cheers! :beer:

Supervlieg
09-26-2003, 02:02 PM
hey thats a great car to model. You have made a good start allready. I think you can do al lot of cleaning up to get the polycount down. I think you can lose a lot of polies on the side of the cockpit.

Maybe some bigger pictures could help to see the model better. Why not try a free host for you pics?

RmachucaA
09-26-2003, 03:01 PM
thanks for the comments guys, yeas a bit of optimizing will be in order, and the blueprints i have are of the 77 version driven by peterson or depaillier.

As far as getting it into rafcer and F1c 99-02, i have had many problems with thte conversion process which just totally sucks the wind out of me, but if anyone is interested in trying, be my guest.

RmachucaA
09-27-2003, 01:19 AM
little update:

Guess the Tri count with all that detail!

RmachucaA
09-27-2003, 04:31 AM
I know you are all sick of seeing this model, but bare with me... the engine is almost done:

mwkmn
09-27-2003, 04:36 AM
Just wondering about the car itself...
When you steer it, do the whole 4 wheels turn at once? :O

Nice model BTW ;)

RmachucaA
09-27-2003, 04:59 AM
http://www.project34.co.uk/video/onboard_p34.avi

this will answer for me :-)

RmachucaA
09-28-2003, 12:28 AM
well, since no one cares about it ill just ingore the lack of replies and keep on posting updates:
http://forum.racesimcentral.com/attachment.php?s=&postid=1258200
http://forum.racesimcentral.com/attachment.php?s=&postid=1258198

s_e00
09-29-2003, 12:00 AM
Good job on the model

i never seen a car like this before! is it in production?

RmachucaA
09-29-2003, 01:12 AM
a little sneak peak at texturing:

http://forum.racesimcentral.com/attachment.php?s=&postid=1260563

And no. This vehicle ran in Formula-1 in 1976 and 1977 but was quickly banned from F-1 since it had a clear advantage.

and excuse the cheap render:

http://forum.racesimcentral.com/attachment.php?s=&postid=1260721

RmachucaA
09-29-2003, 05:52 AM
And since this thread is dying from lack of interest. one last post and thats it!!!!!!!

Comments and Crits welcome!!


http://forum.racesimcentral.com/attachment.php?s=&postid=1260853

Supervlieg
09-29-2003, 08:12 AM
hey great job on the texturing, I love the worn look of the tyres. Whats the final polycount and can we have a look at the wires?

RmachucaA
09-29-2003, 03:23 PM
final Triangle count is above my limit, 8400. I f i find the time i may optimise it.

Thanks for the comments!

Emil J
10-01-2003, 09:24 PM
The thread you have linked isn't working, the RSC boys updated their software so your thread is here:
http://forum.racesimcentral.com/showthread.php?t=110892

The pictures don't work though!..

How about the blueprint you use?.. perhaps you bought the model it? or would you mind sharing it?

RmachucaA
10-02-2003, 01:25 AM
I bought the model. as for sharing the blueprints i dont know if thats legal... anyways, if there is great interest for them ill post them on RSC

CGTalk Moderation
01-15-2006, 03:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.