PDA

View Full Version : Help Mental ray for maya


flamedevil
05-27-2002, 06:36 PM
hi guys ,
i 'm using mental ray for maya but i have problem when i lauch the renderer .

the error is :

RCGI 0.0 warn 362004: no photons stored after emitting 10000 photons
RCGI 0.0 error 361053: no photons stored after emitting 1000000 photons (canceling emission job) :surprised :surprised

( i saw the message error in the output window )

if someone understand this error, please give me more information.
Thanx

sean_G
05-28-2002, 12:43 PM
i use mental ray in XSI, and i get error 362004 an awful lot lately.
usually when applying caustics. im not sure why either though.

FloydBishop
05-28-2002, 01:15 PM
Are you sure you set something as a caustic emitter and something as a caustic receiver? This can sometimes screw up a render.

-wT-
05-28-2002, 02:55 PM
That's an easy problem to get, and I don't think the manuals say anything about it... how stupid.
But the main problem is that your "Reflected color" for your shader is set to black, so black photons go trough and illuminate nothing, so no photon info get's stored... easy.
So, to get caustics working, just pump up the "Reflected color" attribute.

flamedevil
05-28-2002, 05:29 PM
yeah , now it's alright .

thank you guy , your advice has really help me .

wmaher2
05-31-2002, 11:19 PM
I am not even using caustics. if I turn GI and final gather off it still does it. It kinda makes sufaces have grey triangular patches. it is one poly face.
To xsi guy In maya u dont have to specify wich objects recieve and transmit it does it to everything in the scene automatically transparent to the user. Unlike in XSI.
ANd how come there is no mental ray support page on the web!!!!!!!

wmaher2
05-31-2002, 11:22 PM
Sorry guys I thought i POSTED THAT REPLY I MY THREAD SORRY FOR BEING RUDE i WAS WONDERING WHY NOBODY WAS ASWERING MY QUESTION JUST THE ERROR 363200 WHATEVER ONE. LOL OOPS.....THANKS A LOT FOR HELPING ME FLAMEDEVIL U KNOW "whats a legal copy"????/ lol

flamedevil
05-31-2002, 11:33 PM
ok :)
you welcome

CGTalk Moderation
01-13-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.